The Path of the Adversary

The Adversary was worshipped for a millennia before his true power took shape. Walking among his worshippers he created abominations in his image, and gathered every evil thing to his banner. He may be bound now, but his call still rises from the darkness. The Adversary's beckoning call festers like an infection in the hearts of the wicked. 

The Path of the Adversary conspires to dominate and destroy. Followers of the Adversary harness the fury of trecherous villains and terrible monsters to carve their rightful domain in a world of chaos.

Villains of the Adversary


The Pig Men

Formed centuries ago by the dark will of the Adversary, the Pig Men possess a cruel mockery of intelligence. In ages past, the Pigs were organized into vast armies that conquered powerful kingdoms. Like so many monstrous creations, the Pigs were abandoned after the world was destroyed. These twisted creatures now gather in feral tribes and war bands that survive by foraging in the vast ruins that cover our broken world.

These fierce warriors crave nothing more than destruction and snacks. Our fortified farmsteads and frontier outposts are under constant threat of Pig raiders. The allure of a merchant caravan is too great for any Pig to resist. Smashing open boxes to reveal the treats hidden inside is the greatest pleasure a Pig can experience. Survivors of these raids often describe the ecstatic squeals and tears of joy as they discover the contents of each package.

The Pig menace has been akin to bad weather: a harsh reality that destroys crops and kills the unwary. But since the Call of the Adversary the pigs have become more organized and bold than before. These foul creatures are an ever present danger, and as common as weeds.

Heralds of Bone and Darkness

Mysterious evil beings have been spotted in the wilderness. Dark Wanderers are a threat unlike anything we've seen before. Wielding horrible bone-magic, a new form of necromancy, the dark lords spur unnatural growth to create mutated skeletal monstrosities. The resulting horrors are rabid living-bone creatures of unrelenting fury.

These skull faced villains appear to be heralds of a dark truth. The harsh reality that the world is changed. They bare the terrible visage of this cruel transformation on their skeletal masks. They are visions of unnatural bests created through perverse mutation rather than shaped by natures careful hand. It may be impossible to truly understand the finer details of their mission, but their brutal scheme and sinister methods are perfectly clear.

Apostles of the Deep

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Somewhere along the jagged coasts a cursed fortress stands crumbling into the sea. Antediluvian mysteries lie hidden in its darkest chambers. As you make your way deeper into it's treacherous belly the tide abates to reveal a coral encrusted dungeon. Frothing saltwater rushes through the living catacombs echoing otherworldly sounds.

The creatures here are twisted and transformed by an unimaginably ancient power. The fortress was once the seat of a proud royal lineage. The foundations were built on foundations older than the very continent, and as the world shifted and fractured the dizzying discoveries changed the royal lineage forever.

Eldritch powers course through the veins of completely inhuman creatures. Unimaginably brutal sharkmen and slithering eel-like beings are powerful allies to the path of the Adversary. However these servants are submitted to an troubling force, and are not to be trifled with.